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Learn how to create stunning 3D illustrations in less time and with higher quality with an efficient workflow, using the revolutionary ZBrush for high-level detail and Blender/Cycles for photorealistic rendering.

Learn to Create
3D Illustrations

In Less Time and More Quality!

Enter an Infinite Loop of Productivity in creating high-quality 3D illustrations!
ZBrush
Blender
Orc Workflow ZBrush Blender Cycles

News!

Digital Sculpture Class in Blender

Over 1 hour of additional free content for all students!

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Subtitles in Portuguese and English!

If you dream of becoming a successful digital artist and living off your art as a professional in the film, gaming and other industries, it is essential to have an efficient workflow and master each step in practice.

This will allow you to create with greater quality in less time and build a standout portfolio, securing the best opportunities and achieving your career goals.

But if you've ever felt that anguish when you're stuck at some stage of 3D creation or frustrated because you can't achieve the desired quality in the final image, or even worse, you don't even know where to start. I completely understand and can help.

We know that 3D creation is a complex process that can become confusing and chaotic without a well-structured plan to follow.



If you don't know where to start or how to progress through each step, you could end up spending a lot of time on unnecessary tasks and compromising the quality of your work.

This can be frustrating, demotivating and prevent you from putting together a good professional portfolio.

To solve these problems, you need to have an efficient and well-defined workflow that allows you to create in less time and with greater quality. And that's exactly what I want to teach you!

My name is Diego Poncell and I have been a 3D digital artist for over 18 years. During this time, I have been improving and developing an efficient method for creating 3D digital art.

I created this online course to share with you all the knowledge I have acquired over the years. With my course, you will learn to master each
step of the 3D illustration creation process, from the conception of the idea to the finalization of the image.

You will be taught how to use the right tools, choose the right techniques and have an efficient workflow. Everything will be taught in a practical way so that you can immediately apply it to your projects.

By enrolling in the course, you will learn:

  • How to create stunning 3D illustrations, from sketch to composition

  • How to Create Highly Detailed Models in ZBrush

  • How to export correctly to Blender

  • How to render realistically in Cycles

All this with my personalized guidance and support, so you can learn in the most efficient way and achieve your goals faster.


Additionally, when you enroll in the course, you will also have access to an exclusive community of students, where you can exchange ideas, tips and experiences with other artists, as well as receive direct feedback from me.

Sculpt Freely

How to sculpt artistically, without worrying about technical issues, with " Sculptris Pro ".

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Light and Organized Mesh

Have a light and organized mesh, without spending time and energy, using " ZRemesher ".

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Automatic Mapping

How to do UV mapping automatically, easily, with " UV Master ".

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Bring your models to life by creating realistic irises in minutes with " Deformation ".

Create Realistic Irises

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Custom Details

Create custom details, without shape limitations, with the innovative " Alpha 3D ".

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Limitless Details

Make stand-out models with the highest level of detail using " HD Geometry ".

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Paint in 3D

Paint your 3D models, directly on the mesh, through " Polypaint ".

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Export with 1 Click

Export everything to Blender, just by pressing a button, with the " Multi Map Exporter ".

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Reach Enlightenment

High quality lighting, using " HDRI " and with " Tree-Point-Lighting " control .

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Leather Material

Translucent materials that look like real skin using " SSS ".

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Get Realism

Realistic 3D images, rendering with " Ray Trace " accuracy .

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The Final Touch

Add the final touch, in Blender itself, using the powerful " Nodes ".

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Don't waste any more time and start turning your passion into your profession right now. Sign up for my course and join a community of successful digital artists!

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Marcio L Castro

"Essential for understanding the Zbrush / Blender integration process and thus making my work much more professional. It covers very important topics for you to do great work. I highly recommend it."

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Kaue Braga

"I've been studying 3D for a year and a half and in that time I've taken several courses. Without a doubt, I felt a huge leap forward after taking "Workflow: Zbrush - Blender - Cycles". So far, it was the most complete course I've found in this regard!"

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Lucas Coelho

"Excellent course. The teaching method is very good and focuses on speeding up the artist's work process. Not to mention the audio and video quality. I recommend it to everyone, from beginners to advanced and to those who are migrating to Blender."

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Milton R. Barriza

"I finished the course and would like to thank you for the experience and the content acquired. The course and its teaching methods are excellent! The course is truly exceptional!"

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Francisco Sant'Ana

"Excellent! There is no other word to define the course! Learning about blocking, separating steps for refinement, are unparalleled learning experiences. And the rendering is incredible, I have never done a project with such realism!"

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Alessandro Barbosa

"A truly quality course, rich in details and high techniques from Zbrush to Blender... fact! And it is with great satisfaction that I complete yet another sensational course that helped me a lot in strengthening the workflow of the process... Awesome, thank you!"

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Bruno Afonso

"The course definitely took me to a new stage, with impeccable teaching methods, details of the entire process to be carried out in the project and excellent results from the work of Professor Diego Poncell, this is the best Brazilian course, from blocking to rendering."

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Matthew Warrior

"Excellent course, with great teaching methods, clarity and objectivity. It presents a very professional workflow from start to finish. Recommended for those who need to understand the steps of the modeling and rendering process."

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Rafa Gos

"It helped me a lot to establish a clear workflow between ZBrush and Blender. And even if you use another program other than Blender, the course will help you too. It's worth every penny I invested and I highly recommend it!"

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Thiago Sol

"I have no words to describe how good and educational the course is. I can only thank you for your support and patience in answering my questions."

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Daniel Gava

"Awesome course! It really helped me get started with Blender and learn new features in ZBrush for creating characters."

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Peter Paul

"Zbrush + Blender is the perfect combination for every 3D Artist, learning this with Poncell ends up being easy and enjoyable. Highly recommended!!!"

Student Work

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30 Days Guarantee!

If you are not satisfied, you will get all your money back.

Request a refund by pressing a single button.

Without having to fill out a form and justify yourself.

50% OFF PROMOTION

Once registered, access is forever!

Course Price

$ 55.00

One-time payment

Get yours by filling out the form below.

The entire payment process and delivery of access to the course via email is managed with total security by Hotmart, one of the largest online course companies in the world.

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PAGAMENTO

www.diegoponcell.com | ZAULAS | Workflow: ZBrush - Blender - Cycles | 2025

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